DCU-Final-Year-Projects-Booklet-2025

119 261. Implementation of Electronic andMechanical Components in an Exergame to Aid in the Rehabilitation of Stroke Victims This project is focused on exergames to support physical therapy and rehabilitation, primarily for patients recovering froma stroke. The project is focused on helping to regain fine motor skills that were affected or lost, trying to target the early stages of rehabilitation. The first 3months are crucial in regaining prior levels of fine motor control, as after this period improvements are possible but will be much slower. The prototype device takes this into consideration, and has been designed to provide two interactive games which are easily accessible and intuitive to be used by all ages and demographics Student Programme Mechatronic Engineering (Year 4) Project Area 3-DModelling, AdditiveManufacturing, Arduino, Circuit Modeling, Device Design, Embedded Systems, Gaming, Information Retrieval, Mechatronic Systems, Rehabilitation Engineering Project Technology C/C++, Solidworks Student Name(s) GarethMolloy Email gareth.molloy22@mail.dcu.ie Supervisor Dr Leah Ridgway 262. Piping SystemDead Leg CFDAnalysis Dead legs in piping systems can cause problems in industries like pharmaceutical manufacturing and semiconductor production. These dead legs have little to no fluid flow, which can lead to contamination, corrosion, and inefficiencies. This project uses Computational Fluid Dynamics (CFD) simulations in ANSYS to study dead leg issues. By creating different dead legmodels, we can understand flow patterns, velocity profiles, and areas where flow stagnation may occur. The study involves modelling 3D pipingmodels in SolidWorks, getting them ready for CFD analysis, and running simulations with turbulent flow. Student Programme Biomedical Engineering (Year 5) Project Area 3-DModelling, FluidMechanics, Simulation, Thermodynamics Project Technology ANSYSWorkbench, Solidworks Student Name(s) Marius Sandu Email marius.sandu2@mail.dcu.ie Supervisor Prof Brian Corcoran 263. Snap-py This project is an innovative visual programming tool designed tomake learning Python more accessible and engaging for beginners. It features a drag-and-drop interface, allowing users to assemble Python commands and functions using interactive blocks. By combining visual block-based programming with real Python code, the project creates a user-friendly environment that helps learners understand Python’s logic and structure. Student Programme Computer Science Project Area Educational, Software Development, Web Application, Human-computer Interaction, Interpreter Project Technology JavaScript, React.js, PostgreSQL Student Name(s) Luigi Di Paolo  |  Andy Vodopi Email luigi.dipaolo2@mail.dcu.ie   |  andy.vodopi2@mail.dcu.ie Supervisor Dr Stephen Blott

RkJQdWJsaXNoZXIy MTQzNDk=